Gavin ex Miscellanea

Gavin's Talisman
Gavin's Familiar
Gavin's Grimoire
Gavin's Lab
Gavin's Cottage
Gavin's Lab Work
Gavin's Starting Resources
Gavin's Advancement
Old Versions of Gavin
The Society of Alchemists
Useful One-Shot Items

Background

Has a Leanan Sidhe as a father and a human as mother. He was taken from his home in the north of England as a babe and replaced with a changeling, the actual son of his adopted Faerie father. Following that, he was raised in splendor by Faeries until he was fifteen years old. Meanwhile, his changeling 'brother' grew up with Gavin's human family, where he was a real bastard, not making many friends.

When he was in his mid-teens, Gavin was identified as having the Gift. This was a human thing, and so he was given over to a human magus to train. This particular magus was Acutus ex Miscellanea who travelled with the Semitae caravan in the Stonehenge tribunal. One day Acutus disappeared into a Faerie circle, and that evening he emerged with Gavin.

The next fifteen years were spent traveling all over Stonehenge, seeing the sights and learning magic. Eventually he was gauntleted, at which point he moved north to Loch Leglean where he took a junior position in Mac Gruagach covenant. During this time, his faerie 'brother' returned to Faerie. Unfortunately, Gavin has to live with the reputation he now has from what the changeling did.

Vital Statistics

Gavin.jpg

Date: Spring 1221

Size: 0
Age: 38 (32)
Decrepitude: 0 (0)
Warping Score: 1 (8)
Confidence Score: 1 (3)
Sigil: All of his spells have a minor glamour that makes them look almost too perfect.

Characteristics

Ability Score Descriptor
Int +3 clever
Per +1 notices details
Str -2
Sta +2
Pre +1 handsome
Com +3 eloquent
Dex -2
Qik -1

Virtues and Flaws

Virtues

  • Affinity with Magic Theory (minor, general)
  • Book Learner (minor, general)
  • The Gift* (free, hermetic)
  • Hermetic Alchemy* (free, minor, hermetic, mystery)
  • Hermetic Magus* (free, social)
  • Inventive Genius (minor, hermetic)
  • Personal Vis Source: Creo (minor, general)
  • Philosophic Alchemy* (free, major, mystery)
  • Puissant in Magic Theory (minor, general)
  • Quick Charged Item (minor, hermetic)
  • Second Sight* (minor, supernatural, free)
  • Skilled Parens (minor, hermetic)
  • Strong Faerie Blood* (Leanan Sidhe) (major, supernatural)
  • True Friend (Groot)F

F - from familiar bond

Flaws

  • Ability Block: Martial (minor, general)
  • Black Sheep (major, story)
  • Faerie Upbringing (minor, personality)
  • Flawed Parma Magica: Mentem (minor, hermetic)
  • Necessary Condition: requires casting tools* (major, hermetic)
  • Optimistic (major, personality)
  • Slow Reflexes (minor, general)

Abilities

Ability Score Specialization Cost
Area Lore: Loch Ness 1 people 5
Artes Liberales – Latin alphabet 1 ritual magic 5
Athletics 2 grace 15
Awareness 2 alertness 15
Bargain 1 books 5
Brawl 2 dodging 15
Charm 2 charming the ladies 15
Concentration 2 maintaining spells 15
English 5 conversation 0 (+75)
Etiquette 1 magi 5
Faerie Lore 2 faerie types 15
Finesse 2 precision 15
Folk Ken 1 magi 12
Gaelic 2 conversation 17
Guile 1 looking innocent 5
Leadership 1 in the lab 5
Latin 4 hermetic usage 50
Magic Lore 1 creatures 5
Magic Theory 6+2 crafting items 135
Music 1 singing 5
Order of Hermes Lore 1 House ex Miscellanea 5
OL: Society of Alchemists 3 self-initiating 30
Parma Magica 2 Mentem 15
Penetration 1 Vim 5
Philosophiae 1 ritual magic 5
Scribe 1 copying books 5
Second Sight 3 regios 25 (+5)
Stealth 2 sneaking 15
Survival 1 woods 5
Swim 1 staying afloat 5
Teach 1 apprentices 5

Arts

Art Value Cost
Creo 10 55
Intellego 0 0
Muto 4+3T 10
Perdo 5+3T 15
Rego 9+3T 45
Animal 1+3T 1
Aquam 0 0
Aurum 0 0
Corpus 9+3T 45
Herbem 0 0
Ignem 1 1
Imaginem 4+3T 10
Mentem 1 1
Terram 1 1
Vim 8 37

T - bonus is with talisman

Spells

Spell CT* Level Notes Source
AQUAM SPELLS
Cloak of Duck's Feathers +11/+14 ReAq 5 - ArM5, p. 124
Comfort of the Drenched Traveler +7/+13 PeAq 5 - ArM5, p. 123
AURAM SPELLS
Chamber of Spring Breezes +12 CrAu 5 - ArM5, p. 125
CORPUS SPELLS
Eyes of the Hawk +13/+24 MuCo 5 - Projects, p. 87
Leap of Homecoming +20/+29 ReCo 35 - ArM5, p. 135
Seven-League Stride +20/+29 ReCo 30 - ArM5, p. 135
Wizard's Leap +20/+29 ReCo 15 - HoH:S, p. 36
Wizard's Motion +20/+29 ReCo 25 - Custom
IGNEM SPELLS
Touch of Warmth +12 CrIg 5 - Custom
IMAGINEM SPELLS
Disguise of the Transformed Image +10/+21 MuIm 15 - ArM5, p. 146
Personal Veil of Invisibility +11/+20 PeIm 15 - Custom
Wizard's Sidestep +15/+18 ReIm 10 - ArM5, p. 147
MENTEM SPELLS
Call to Slumber +12/+15 ReMe 10 - ArM5, p. 151
TERRAM SPELLS
Unseen Arm +12/+15 ReTe 5 - ArM5, p. 155
VIM SPELLS
Scales of the Magical Weight +10/+13 InVi 5 - ArM5, p. 158
Sense the Nature of Vis +10/+13 InVi 5 - ArM5, p. 158
Unraveling the Fabric of Corpus (10) +15/+21 PeVi 10 - ArM5, p. 161
Unraveling the Fabric of Imag. (10) +15/+21 PeVi 10 - ArM5, p. 161

* - The CT does not count any aura. Where two values are shown, the first is without talisman, the second is with talisman

Equipment

  • Dagger
  • Alembic of Quality (Container): +5 to create or transform within
  • Glove of Quality: +4 for things by touch, bonus to affect
  • Mirror of Quality; +7 with illusions
  • Quill of Quality: +7 for scribing
  • Wand of Quality: +4 to control things at a distance
  • 2 Fatigue (dazed) potions
  • 2 Healing (incapacitated) potions
  • 2 Animal Ken 2 potions

Magic Items

Ring of the Owl
MuCo(An,He,Te) 45
R: Touch D: Conc T: Ind
This ring allows the caster, along with what he's wearing, and any small items he's carrying, to assume the form of any kind of owl for as long as he wishes. The effect can be ended by speaking a command word or ritually removing the ring if speech is not possible.
(Base 20, +1M Touch, +1M Conc, +10 unlimited use, +5 device maintains conc)

Wand of Slumber
ReMe(An) 40
R: Voice D: Diam, T: Ind
One target becomes sleepy and falls asleep within a few seconds, remaining so for at least two minutes.
(Base 4, +2M Voice, +1M Diameter, +10 unlimited use, +15 Penetration: 30)

Vis

Art Vis Art Vis Art Vis
Creo 6 Animal 0 Ignem 6
Intellego 0 Aquam 0 Imaginem 0
Muto 0 Aurum 0 Mentem 3
Perdo 0 Corpus 2 Terram 6
Rego 0 Herbem 0 Vim 19
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