Gavin's Lab

Description

Gavin’s laboratory is located in his cottage in Insula Canaria.

Statistics

Size: +1
Refinement: +2
General Quality: +2 (not including familiar)
Upkeep: +1
Safety: +8
Warping: +0
Health: +2
Aesthetics: +4 (Reputation: Well-to-do Magus +2)
Specializations: +1 Vis Extraction, +1 Mu, +1 Re, +1 He, +1 Me

Structure Virtues:

  • Dedicated Building – tower (+1 Upkeep, +1 Aesthetics, +1 Re) [+0]
  • Spacious (+2 Safety, +1 Aesthetics) [+1]
  • Superior Construction - solid engineering (+1 Safety, +1 Aesthetics) [+0]
  • Idyllic Surroundings (+2 Health, +1 Aesthetics, +1 Herbam) [+0]

Structure Flaws:

  • none

Outfittings Virtues:

  • Highly Organized (+1 General Quality) [+0]
  • Lesser Feature: Antechamber (+1 Rego) [+1]
  • Lesser Feature: Still (+1 Muto) [+1]
  • Servant - Cory (+1 Safety, +1 Aesthetics, +1 Mentem) [+0]
  • Superior Equipment (+2 Upkeep, +1 General Quality, +1 Safety, +1 Vis Extraction) [+0]

Outfittings Flaws:

  • Undecorated: -1 Aesthetics, -1 to any specialty with 2 or more points.

Supernatural Virtues:

  • Familiar (+14 General Quality, +3 Safety) [+0]

Supernatural Flaws:

  • None

Lab Items

None


Future Lab Items

NOTE: This is just a place for me to put down ideas. Anyone reading this, please keep that in mind.

Faithful Equipment Stand
ReTe 20
This item is a metal stand with enough space on its top for a a variety of pieces of useful equipment. The stand moves around to follow the magus so that he is never far from his equipment. He only need turn to retrieve an item or place an item in easy reach. The Equipment stand adds +1 point to General Quality.
(Base 3, +1M Conc, +2M Metal, +1M Size, +5 item maintains concentration - final level 20)

Moveable Spell Circle
ReHe 20
This item is a large wooden platform with a spell circle inlaid into it. The platform can move into any position and location desired to place the spell circle exactly where it is needed, whether that be on the floor, on the wall, on the ceiling, at an angle, etc. The spell circle adds +2 points to Spells.
(Base 10, +1M Conc, +5 item maintains concentration - final level 20)

Brazier of Heating
CrIg 30
This item is a a brass brazier with runes carved along the edges. It serves to heat the entire structure in which it’s placed to a comfortable warmth no matter how cold it is outside. The hearth of heating grants the Virtue Magical Heating.
(Base 2, +1M Touch, +1M Conc, +3M Structure, +5 item maintains concentration, +10 unlimited uses - final level 30)

Eternal Lamp
CrIg 30
This item is a brass lamp that can light up a room. The eternal lamp grants the Virtue Magical Lighting.
(Base 4, +1M Conc, +2M Room, +5 item maintains concentration, +10 unlimited uses - final level 30)

Third Hand
ReTe(He) 20
R: Voice, D: Conc, T: Ind
Slowly moves and hold in place a nonliving thing, like an alembic, instrument, or material; it cannot oppose intentional resistance. The Third Hand grants +1 General Quality.
(Base 2, +2M Voice, +1M Conc, +5 device maintains conc, +10 unlimited use, final level 20)

Flameless Cauldron
Cr(Re)Ig 40
This item is a medium-sized cauldron that can become hot enough to melt lead (the user decides each time it's used). This device is very useful for heating materials without needing to start a conventional fire. The Flameless Cauldron grants +1 General Quality and +2 Items.
(Base 10, +1M Touch, +1M Conc, +1M variable heat, +5 item maintains concentration, +10 unlimited uses - final level 40)

Tireless Servant
(As set forth in Covenants)

Magical Still
ReAq 20
R: Touch, D: Conc, T: Ind
Effect: this magical still can cause all of the water contained in a liquid to turn into steam without having to heat the liquid. The water can be maintained as steam for as long as is required to allow it to be discharged from the still. This device gives a +2 Re Specialization to a lab.
(Base 3, +1M Touch, +1M Conc, +1M Part, +5 device maintains conc, +5 Uses/day: 24)

Portable Breeze
ReAu 20
R: Touch, D: Conc, T: Part
This tripod can be used to create a small breeze to direct smoke away from a fire or fumes away from a cauldron. The tripod has a small disk on top and the breeze originates from one side of the disk. The tripod can thus be arranged so that the breeze moves in the desired direction. The breeze only operates on smoke (hence the Target is Part). This item gives +2 Items Specialization to a lab.
(Base 1, +1 Touch, +2M unnatural, +1M Conc, +1M Part, +5 device maintains conc, +5 Uses/day: 24)

Ward Versus Dirt
ReTe 30
R: Touch, D: Sun, T: Ind
Device: A piece of granite that has a magnet attached to it by a bronze cross band.
Effect: this charm will ward an item from dirt until sunrise or sunset, allowing a magus to keep it clean during his manipulations in the lab. This grants a +3 to Items.
(Base 5, +1M Touch, +2M Sun, +10 Unlimited Use)

Enchanted Pen
ReTe 30
R: Voice, D: Conc, T: Ind
This device is a metal pen that will automatically write whatever the user speaks. It grants a +1 Spells, +1 Items, and +1 Rego
(Base 3, +2M Voice, +1M Conc, +2M Metal, +5 device maintains conc, +5 Uses/day: 24)

Charm of Mundane Silence
PeVi 30
R: Voice, D: Mom, T: Ind
This charm will dispel any minor spell of level 5+1/2 of a stress die, allowing a magus to cleanse his lab of any small spells. When used in a lab, it gives +3 Spells.
(Base 10, +2M Voice, +10 Unlimited Use )

Moveable Balcony
ReHe 30
R: Voice, D: Conc, T: Ind
Device: This is a small wooden platform with a railing around it that can be opened to allow a person inside. The railing has a piece of amber embedded into it.
Effect: When a command word is spoken, the moveable balcony can move around in any direction, so long as the ground would support it. This allows a spellcaster to get any vantage on casting a spell. Use of this device in a lab gives +3 to Spell specialization.
(Base 4, +2M Voice, +1M Conc, +5 device maintains conc, +10 unlimited use)

Alembic of Purification
ReAq(Te) 20
R: Touch, D: Mom, T: Ind
Device: This is an alembic for receiving and purifying liquids. A magnet is arranged around the spout, and an ampoule with a drop of mercury is attached to the neck.
Effect: When the alembic is filled with a liquid and the command word is spoken, all mineral impurities are expelled from the liquid and eliminated from the neck of the alembic. Use of this device in a lab gives +1 to General Quality.
(Base 5, +1M Touch, +10 unlimited use)

Pot of Blooming
CrHe 30
R: Touch, D: Mom, T: Ind
Device: an almond wood pot with runes carved around it.
Effect: When a tree or plant is placed in this pot, a command word can be spoken to have the plant bear fruit as if it had grown over the course of a full growth period. The process takes a full day or night for the fruit to fully grow. When used in the lab, this gives a +3 Cr Specialization.
(Base 15, +1M Touch, +2M Sun)

Yes, I know this is similar to the Prodigious Plant Pot. But I was trying to modify it in a way that focused on Creo more. This takes an existing plant and brings it to fruit, rather than growing a whole plant. I took it from the Tree focus in the Covenants book, which states that Trees give a bonus to Cr or He.

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