New Spells

This page lists all non-canon spells that are either in the covenant's library or are found in the magi's personal grimoires.

Animal

Rego Animal

  • Bound of the Homecoming

ReAn 35
R: Per, D: Mom, T: Ind
Transports the caster to any place to which they have an Arcane Connection. (This is basically an Animal version of Leap of the Homecoming.)
(Base 35)

  • Seven League Bound

Rean 30
R: Per, D: Mom, T: Ind
Transports the caster to any place within seven leagues that he either can see or has an Arcane Connection to. If he fails an Intelligence + Finesse roll of 9+, his arrival goes slightly awry. For instance, he might fall when he appears, or just be facing the wrong way. A botch means she appears in the wrong place, perhaps even in a wall. (This is basically an Animal version of Seven League Stride.)
(Base 30)

Auram

Creo Auram

  • Clouds of Snow and Sleet

Creo Auram 25
R: Sight, D: Conc, T: Group
Creates a small, but severe, snowstorm, including winds and sleet. The storm gathers and breaks in a few seconds as the caster concentrates, and dissipates with similar speed when she stops doing so.

Note that reducing the Range for this spell makes the storm increasingly unnatural, so versions of this spell with lower Range still have the same leve.
(Base 3, +3 Sight, +1 Concentration, +2 Group, +1 Size)

Corpus

Muto Corpus

  • Create a Statue for the Garden

Muto Corpus (Terram) 45
R: Touch, D: Sun, T: Ind
Allows the caster to transform the target into an unmoving, unbreathing stone statue that is practically immune to the elements for the duration of the spell.
(Base 25, +1 Touch, +2 Sun, +1 Size, free Requisite)

  • Gift of the New Body

Muto Corpus 10
R: Touch, D: Sun, T: Ind
A variant of Disguise of the New Visage which allows the caster to utterly change the body shape/size/gender/features of the target (e.g. turning a tall, skinny man into a Rubenesque woman).

Note that this is actually a shade easier than Disguise of the New Visage, due to the Target being Individual rather than Part.
(Base 3 +1, Touch, +2 Sun)

Herbam

Creo Herbam

  • Cabin of Earthen Wood

Creo Herbam (Terram) 30
R: Touch, D: Mom, T: Ind, Ritual
Creates a structure (much as Conjuring the Mystic Tower does) made out of wood as hard (and as weather-resistant) as stone.
(Base 3, +1 Touch, +2 treated and processed Herbam products, +3 size, +1 Requisite)

  • Craft the Lasting Pier

Creo Herbam 35
R: Touch, D: Mom, T: Ind, Ritual
Used to create the pier that encloses the two islands. The pier is about 1,750 feet (530 meters) in total length and 8 feet (2.5 meters) wide, while the piles along the outer leg must extend down almost 250 feet (76 meters).
(Base 3, +1 Touch, +2 treated and processed Herbam products, +5 size)

Muto Herbam

  • The Seat of Nature

Muto Herbam 20
R: Touch, D: Sun, T: Ind
Turns any plant, bush, or tree of up to ten cubic paces (roughly 270 cubic feet/7.67 cubic meters) into a chair, bench, couch or other similar type of furniture.
(Base 3, +1 Touch, +2 Sun, +1 Size, +1 to turn into treated/finished material)

Imagonem

Intellego Imagonem

  • View Around Corners (by Corbin)

InIm10,
R: Sight, D: Concentration, T: Individual
Move perception to a place you can see
(+3 Sight, +1 Conc, Base 2 for sight and hearing)

  • Traveler's Awareness (by Corbin)

InIm5,
R: Road, D: Diameter, T: Individual
See and hear any location on a road the caster is touching.
(Base 2, +2 road, +1 Diameter)

Perdo Imagonem

  • Veil of Silent Passage (by Corbin)

PeIm10,
R: Personal, D: Diameter, T: Individual
The caster emits no sound or smell for the duration of the spell.
(base 4 for no smell & sound & touch, +1 Diameter, +1 moving image, personal, ind)

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