Tyne, Shield Grog
portrait-tyne.jpg

Tyne proved her worth as a brawler in prison surviving through harsh conditions and torturous captors. She was sent away for "correction of her manner, being too impolite and unruly for decent living" but has never spoken of the activities which brought her to position. Tyne certainly changed, and when she exited she had learned to hold her fists and tongue far better, and had also gained invaluable martial skills. When she was finally released as a clemency on a holy day, she traveled briefly to her home village and then left to wander. She fell in with a band of brigands and was later again captured by the authorities, this time branded as a criminal. Tyne met Corbin close to the end of his apprenticeship after her second release from

Stats

Characteristics: Int -1, Per 0, Pre -1, Com -4, Str +2, Sta +2, Dex +3, Qik +2
Size: 0
Age: 30 (30), Gender: Female
Decrepitude: 0, Warping Score: 0 (0)

Virtues and Flaws:

Affinity with Single Weapon (no calc), Puissant Single Weapon, Warrior (50/50), Obsessed (Improving Single Weapon ability), Poor Communication × 1, Branded Criminal

Abilities:

Area Lore: Scottland 3 (warriors), Athletics 1 (running), Awareness 4 (in combat), Bargain 1 (weapons), Bows 2 (Bow, Short), Brawl 5 (Dodge), Carouse 1 (drinking), English 2, Gaelic 5 (talking about fighting), Great Weapon 2 (Spear, Long), Hunt 3, Leadership 2 (in combat), Ride 2 (battle), Single Weapon 7+2 (Shield, Heater), Soldier 3 (raids), Stealth 3 (sneak), Survival 2, Swim 2

Equipment:

Full Metal Scale Armor (Soak: 9) (Soak: 9; Protection: 7); Pack; Shield, Heater (Init: 0; Atk: 0; Dfn: +3; Str: 0; Cost: Standard)

Personality Traits:

Brave +2, Loyal +3, Reclusive +2

Combat:

Axe & Shield, Heater: Init: +1, Attack +17, Defense +15, Damage +8
Bow, Short: Init: +0, Attack +9, Defense +5, Damage +8
Dodge: Init: +0, Attack —, Defense +8, Damage —
Fist: Init: +0, Attack +8, Defense +7, Damage +2
Kick: Init: -1, Attack +8, Defense +6, Damage +5
Soak: +9
Fatigue levels: OK, 0, -1, -3, -5, Unconscious
Wound Penalties: -1 (1-5), -3 (6-10), -5 (11-15), Incapacitated (16-20), Dead (21+)

Encumbrance: 2 (4)

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